Maybe the term has drifted over the years, but the current meaning certainly wasn't original.Ĭan someone find a MAME screenshot showing '1UP' and '2UP' in its original meaning? The definition of '1UP' as extra life is a very strange terminology to me and I don't think it should be listed as the primary meaning of this term. An extra life then was always just called a bonus life or extra life. I remember the '1UP', '2UP' notation on the score lines of 80s arcade games. Player 1 UP, Player 2 up, Player 3 up, etc.Įarly two player arcade games would show 1up score and 2up scores. A four-player-max pinball game would show a lit section on the back screen showing which player's turn it was, i.e., who was "up". Older arcade games, going back to the old multiplayer pinball games, would have separate score tabulations for each player. There's a more valid explanation for the 1-up terminology. While I don't doubt the videogame useage originates from the Japanese use, it may be worth noting that the similar phrase "one up" (to jump ahead of a competitor) has been widely in use in English since the 1950s after being popularised by Stephen Potter in One-upmanship. The true meaning is hidden in the "history" section. Does anyone else think this is a good idea?- Hazillow ( talk) 19:41, 24 February 2008 (UTC) I think "extra life" should be an article to itself, while the "1-up" should refer to the phenomena that is the "1-up" (for example, certain items that are actually called 1-ups, and uses in popular culture.) I think that the 1-up article should be somehow incorporated into the "extra life" article. If anyone has any problems with what I did, please let me know either by replying here or on my talk page. I also put the "original research" tag on this article. Also, there seemed to be a lot of redundant and/or wordy things, and I tried to streamline those into one, easily digestible paragraph. I noticed on the talk page that some here feel that the term has evolved over time, and I included that in the "history" section. I also tried to separate what is historical information with what a 1-up is today. I deleted a lot of unnecessary information (like where a certain 1-up was found in Super Mario Sunshine). I decided to be bold and rework this article. 6 "In other titles, if the player collects a "health" power-up while that gauge is already at maximum he is rewarded with an extra life.".